Microsoft shows off “snippet” of Windows 7 at D6, reveals multi-touch support

Wednesday, May 28th, 2008 | News with No Comments »

Bill Gates and Steve Ballmer got on stage at D6 with Walt and Kara to talk… Microsoft, of course. While the company is still being rather coy about Windows 7 — some have blamed loose lips early on in Vista development for saddling the OS with too high of expectations and making things difficult for developers — they were nice enough to show off what Ballmer called “the smallest snippet” of Windows 7. The big reveal was multi-touch support, which utilizes technology developed by the Surface team. The taskbar seems to have been reworked a bit, and the demo was running live on a Dell Latitude XT tablet. Apparently Microsoft is reworking the whole user interface with a multitouch experience in mind. Steve reiterated the “three years after Vista” mantra for availability. Not exactly earth-shattering, but we’ll take what we can get at this point.

Update: Video added after the break. Enjoy! [Thanks, Dan Z.]

Continue reading Microsoft shows off “snippet” of Windows 7 at D6, reveals multi-touch support

Microsoft bringing ads to your Zune: everybody panic

Thursday, May 22nd, 2008 | News with No Comments »

Microsoft turned a few heads at its Advance ‘08 advertising conference by announcing a type of ads for its Zune platform, in addition to those web, TV and Xbox “branding experiences” it already delivers. The primary method described merely involved corporate sponsorships of celebrity playlists, with the “ad” being consigned to branding on that musician’s Social card — and you’d have to have friended the musician to see any of it at all. Apocalyptic stuff, eh? Microsoft also promises to keep the ads appropriate for the audience, so we’re not going to start panicking just yet, but the first DAP builder to make us sit through a minute of ads every time we try to sync with our computer is sure score the (oh, hey, thanks for the $100, Microsoft!) scorn and vitriol love and affection of its customers for years to come.

Microsoft intros the VX-5000 and VX-500 LifeCams, LX-2000 headsetMicrosoft intros the VX-5000 and VX-500 LifeCams, LX-2000 headset

Tuesday, May 13th, 2008 | News with No Comments »

Microsoft really wants you to do some video conferencing, okay? Why else would they release the LifeCam VX-5000 and VX-500 webcams? Apparently gunning for some of that juicy video-chat market, the boys and girls in Redmond have introduced two models sure to find a home perched atop any monitor. Both cams sport VGA resolution and play nice with Windows Live Messenger — we assume they’re USB 2.0 devices, but Microsoft doesn’t seem to want to tell us. The company is also releasing a headset, the LifeChat LX-2000. The VX-5000 will be available in June for $49.95, while the VX-500 and LX-2000 hit shelves this month for $16.95 and $29.95, respectively.

Microsoft to bring Sync to other carmakers as Microsoft Auto in November

Wednesday, May 7th, 2008 | News with No Comments »

Our experiences with Microsoft’s Sync in Ford cars has been mostly a comedy of voice-recognition errors (we’ll never forget our rental at CES blasting NWA in response to “Play artist: David Bowie”), but it looks like other automakers will be able to join in the confusing fun in November, when Microsoft’s exclusive contract with Ford runs out. Hyundai and Kia are the first to sign up for what’s now being branded Microsoft Auto, and while it’s not exactly clear what their versions of the system will look like, you can expect the same basic features as Sync, as well as some new capabilities like navigation and emergency-response services. Microsoft also says that Auto will be available for “general release to the automotive community,” which could lead to the inclusion of the OS on aftermarket gear as well. Let’s just hope they tune the system to figure out the difference between Ziggy Stardust and Eazy-E, eh?

Microsoft’s Xbox group enjoys second quarter of profit

Saturday, April 26th, 2008 | News with No Comments »

It’s taken a few years, but lightning’s struck twice for Microsoft’s Entertainment and Devices division (the portion of the company responsible for Zune, Windows Mobile, and Xbox). The operating profit of $89 million that E&D drew is just a drop in MSFT’s far, far larger fiscal bucket, but unless business turns sour, from here on out it looks like the group making all the fun stuff in Redmond is no longer in the business of losing cash hand over fist.

Microsoft drops XBOX price by a quarter

Sunday, April 20th, 2008 | News with No Comments »

From this Friday, wannabe South African XBOX owners struggling with their budgets will be up to a quarter of the way closer to their goal: all XBOX 360 consoles are coming down in price by as much as 25%.

From 14 March 2008, Xbox 360 Pro, which includes a 20GB hard drive and one wireless controller, will have an estimated retail price (ERP) of R2999, a saving of R700 (just under 20%) on the current price.  The Xbox 360 Elite, which comes with a massive 120GB hard drive enabling consumers to store huge quantities of content, such as their own music, will only drop R600 from its current R4600 price tag (13% drop), down to R3999.

The biggest proportionate saving comes with the Xbox 360 Arcade console, an entry-level machine aimed at those wishing to make their first foray into the world of Xbox. From its current price of R2700, just below the cost of the Nintendo Wii, it will drop R700 in price, down to R1999 (a 25% drop).


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Microsoft adds twist to handhelds with force-sensing technology

Saturday, April 19th, 2008 | News with No Comments »

Surely you’re not content with just multi-touch and built-in accelerometers, right? Microsoft Research is expecting not, as it’s already working towards integrating force-sensing technology that will enable gestures to twist on-screen imagery without crafting UMPCs out of flexible material. Essentially, the gurus behind the idea feel that implementing said tech would “turn an otherwise passive component that just holds the device together into an active input surface.” In the future, it’s likely that auditory cues would enable users to know when they’ve applied enough pressure to cause a change, and of course, they expect it to work hand-in-hand with existing human-computer interfaces. Yeah, who needs keypads these days, anyway? [Warning: PDF read link]

http://www.engadget.com/

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